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Star wars the old republic online classes
Star wars the old republic online classes




star wars the old republic online classes

What about rage jugg? This class can be played just by smashing your head on the keyboard and you are still top dps. Annihilation best spec since 1.0 is still doing awesome got even easier in the last 5 Versions of the game. Pyro on the other hand has a equal burst and better sustained damage and better defs but is left as is more or less. So all I want is an explanation why a class that sits in the middle (is not great but not bad either) gets the nerf hammer? I mean 5% overall dps loss (at least) is not nothing. Reduced the damage bonus given from Burnout to Immolate / Plasma Flare from 40% to 30%.Ĭan anyone explain to me the nerf on AP? I don't really see the point.Charged Gauntlet's / Hyper Assault Cell’s critical damage bonus for Searing Wave, Flaming Fist, Scorch, and Immolate is now 10% down from 15%.Rail Shot: Your next Shoulder Cannon missile deals 20% more damage. Magnetic Blast: Slows the target by 50% for 10 seconds.Įnergy Burst: The cooldown of Rocket Punch is reset and your next Rocket Punch costs no heat. Depending on which is used, a different effect is applied. Thermal Detonator remains dormant on the target for 12 seconds, and can be detonated by Magnetic Blast, Energy Burst or Rail Shot. New Tactical: Powered Detonator (Burst).Lingering Heat / Superheated Cells damage reduced by 50%.

star wars the old republic online classes star wars the old republic online classes

Blood Tracker / Triumph damage increase to bleeding targets is reduced to 3% down from 5%.Serrated Blades damage reduced to 5% down from 15%.(total of 16% damage bonus to thermal det down from 20%). Power Burst / High Yield Explosives mod stacks damage bonus reduced to 4% per stack down from 5% per stack.Magnetic Blast / Tactical Surge damage reduced by 14%.






Star wars the old republic online classes